Debugging
Components: Video Game Design, Motion, Typography, Writing
Overview
Debugging is a text-based video game about fighting bug infestations and labor exploitation. The game takes 8-10 minutes to complete, and runs in your browser. Please be over 18 and in a little bit of an unhinged mood to play.
I wrote, designed, animated, and developed Debugging over the course of a semester in graduate school at Tyler School of Art and Architecture. Using the HTML5 program Tumult Hype as well as Adobe After Effects, I created interactive, typographic animations that propel a branching storyline. Play the game at the link above, or watch the playthrough video below.
Original soundtrack by Audrey Zee Whitesides.
Trailer
Playthrough Video
For optimal playback, select 1080p from the settings on the video below.